Game Weapon Modeling Fundamentals

Game Weapon Modeling Fundamentals

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Course Details – :

What Will I Learn?
  • Use Maya and understand it’s interface.
  • Understand the principles of modelling.
  • Create 3D models with simple modeling skill.
  • UV map and unwrap the models as high quality production.
  • Create professional quality assets for your portfolios, games, and animations.
  • Work in any 3D industry: video games, visual effects, animation, design.
Requirements -:
  • Autodesk Maya.
  • Headus UVLayout..
Description -:

Weapons can be one of the most enjoyable assets to create in modern game development as they can receive a lot of attention and care, and are highly appreciated by players and developers alike. In this course, Game Weapon Modeling Finally, you’ll discover how to unwrap the low poly mesh in UV Headus Tools that’s ready for texturing.

By the end of this course, you’ll be able to confidently create hard surface weapons for game development.

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More about the Instructor:

This course is designed by Animation Hack which is the visual effect studio with high quality skill artist work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those student who learn 3D online.

NOTE FOR STUDENTS please take a look Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)

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